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SVS Pulsar

SVS Pulsar.png

Propulsion Systems:
Triple output ion engines for faster-than-light travel, powered by a magical Mythosycronized Crystal Core. Multiple surface thrusters for maneuverability.

The SVS Pulsar was commissioned specifically for a scientific experiment mission - to be the first manned starship to traverse a wormhole. The ship was designed by Frederick Pulsar, a Halfling physicist that specializes in wormhole travel.

Defensive Systems:
The ship is outfitted with a standard magical shield array. Additionally, the hull has been outfitted to protect against energetic forces and significant gravitational forces which are common in a wormhole.

Offensive Systems:
The ship is outfitted with forward torpedo launchers, and surrounded with several missile and blaster turrets.

Flight Program:
The ship has two bay doors on either side of the vessel which open to one large flight deck. The ship can house up to 12 small craft.

Avenger Class Fighter

The SVS Pulsar is has three Avenger Class fighters.

Pilot: Single - no passengers.

Bay Slot: 2 (Heavy Fighter)

Hit Points: 700 (+400 Shield)

Armour Class: 160

Weapons

Blaster Cannon - To Hit(+6 x10) Damage (5d6 x10)

Missiles (8) - To Hit(+6 x10) Damage (2d6 x100)

Abilities

Position: Use action to gain position on an enemy fighter (must have position to lock missiles)

Evade: Use action to attempt to evade a enemy fighter.

Focus: Can use bonus action to focus on remaining in position - giving advantage on the next contest related to position.

Reciprocating Weapons: Use bonus action to fire an additional missile, or an additional cannon. Throw one attack and damage roll for both attacks - must declare prior to rolling.

Eject: The cabin can be ejected when the fighter reaches critical health. The pilot may initiate the eject at any time, out of turn. The pilot can eject when the fighter goes to zero hit points, unless the damage goes below zero by more than half (-350) the fighter's hit points.

Fighter.jpg

Astral Class Shuttle

The SVS Pulsar is has one Astral Class shuttle.

Pilot: Single - no passengers.

Bay Slot: 4 (Heavy Shuttle)

Hit Points: 700 (+400 Shield)

Armour Class: 120

Weapons

Blaster Cannon - To Hit(+6 x10) Damage (5d6 x10)

Abilities

Evade: Use action to attempt to evade a enemy fighter (-2 for maneuverability).

Shuttle1.jpg
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